Characters consist of one or more layers of images, positioned relative to each other. Each character can have any number of Expressions; an expression is simply an arrangement of layers toggled on and off. You can use Expressions to cause a base character image to change facial expressions or clothing--or even to change poses. Sometimes, it's wiser to make a separate "character" if you have a situation where one of your characters must have very drastically different positions. === Set Expression === {{ slidge:character_edit_expressions.png}} There's always a default expression, but be sure to add new expressions as you need, and click on the expression you'd like to edit. There's not a way to remove expressions, though you could do so easily in a JSON editor in the characters.txt file. I haven't included a method for deleting expressions because it can pretty badly mess up drawing if you've got a reference to an expression that doesn't exist. If you //do// decide to remove one manually, be sure to search your scene files for any references to the removed expression. === Work with Layers === {{ slidge:character_edit_layers.png}} Toggle layer visibility on or off using the icon to the left of each layer. The currently-selected expression will update. You can add and remove layers as you need, and each layer's image can be defined by first selecting the layer, then selecting a graphic from the image menu in the lower right of the screen. It's possible to re-position layers in 3 different ways: * Hold the Ctrl key on your keyboard, then left-click and drag the image on a layer to the desired position * Hold the Ctrl key on your keyboard, then tap the arrow keys to move layers by small increments * Select and change the x and y position coordinates in the small input box beside the active layer, being sure to place a comma between the numbers.