SLIDGE

A gaming engine for the desperate

Developed since February of 2016, the Storming Leech Interactive Dialog Game Engine is a tool for creating dialog in games, in the style of a visual novel. It's designed to work with Game Maker Studio.

This engine provides an “editor” object and a “show” object. You simply drop the appropriate object into your game, and dialog takes care of itself.

Some features:

Basically, the idea is that you could make a complete visual novel without writing any GML code at all. Or, you can write your game to any level of detail you want, and then add on however much dialog you want.

As I've played with Game Maker over the years (since 2003), I've added visual editing tools to every casual game I've made, and I have had to solve and re-solve the problem of adding custom dialog too many times. I needed to put all of my most common needs into a single comprehensive engine. And that's SLIDGE.

For further ramblings, see why_game_maker_and_why_slidge