UI: Character Editor now shows image names as layers for easier editing of expressions.
Feature: Sound Interrupt. In prior and current versions, music that is set through the scene moment interface is intended to continue playing past the moment (and scene) until another moment sound file is defined or until the dialog ends. In prior versions, music or sounds initiated from the in-text tag feature exhibited the same behavior, which is undesirable for sound effects etc that are supposed to be bound to their originating textbox. Sounds initiated through the sound tag will now cease when the next moment begins, while music set through the moment menu continues.
Feature: In-Text mute option. Sounds initiated through text will play any time the text box prints their tag. Due to the way in which the engine saves continuously and re-draws updated text, all sounds would play every time you hit any keyboard key. This is muted in the edit object's Create event.
Bug Fix: Resolved a problem in which in-text sounds could play twice under several circumstances.
Core: Framework for VO has been added, no UI yet. VO is achievable through in-text or moment-based sounds, but kind of a bother to do. The groundwork is laid for an easier method in future updates.