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slidge:getting_started_-_information [2018/06/20 21:56]
journeyman ↷ Links adapted because of a move operation
slidge:getting_started_-_information [2018/12/22 19:32] (current)
journeyman
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 ===== Things to know about the engine'​s workings ===== ===== Things to know about the engine'​s workings =====
  
-SLUDGE ​has a whole bunch of parts to it, but it can be simplified into just 2 story-telling ideas and 3 major types of visual content.+SLIDGE ​has a whole bunch of parts to it, but it can be simplified into just 2 story-telling ideas and 3 major types of visual content.
  
 The storytelling ideas are **Scenes** and **Moments**. The storytelling ideas are **Scenes** and **Moments**.
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   * **Character** : Portraits of characters (or other images) may be displayed. Characters may have multiple "​expressions"​ defined, allowing you to choose between a character'​s appearances as you edit.   * **Character** : Portraits of characters (or other images) may be displayed. Characters may have multiple "​expressions"​ defined, allowing you to choose between a character'​s appearances as you edit.
  
-Continue to [[slidge:​getting_started_-_first_steps]] to learn how to use this engine with GameMaker Studio 2.+Continue to [[slidge:​getting_started_-_first_steps|First Steps]] to learn how to use this engine with GameMaker Studio 2.
  
 For further explanation of the terms, check out [[slidge:​glossary_of_terms]] For further explanation of the terms, check out [[slidge:​glossary_of_terms]]
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  • Last modified: 2018/06/20 21:56
  • by journeyman